Hi, I'm Samuel, an ASPIRING VFX Artist from Buckinghamshire

 

Photo Realistic Renders

Ground Teaxtures

These ground textures were created in my spare time. These terrain textures use, diffuse, displacement, normal and rough maps to create the realistic colouring, roughness and bump. A HDRI was then used to give the scene realistic, natural lighting

Chair Animation.mp4

Realistic Chair

This chair was created using reference blueprints and photos to create a real chair. A texture was then put over top to give it its realistic look. A 3-point lightning set up was then used to give it a studio feel.

Swing Ball0001-0480.mp4

Swinging Balls

This satisfying marble swing ball animation uses both textures and a HDRI to give a realistic look.

Earth.mp4

The Earth

This earth scene uses textures from NASA. This includes the main diffues map and the clouds.

Beer

This Beer was made using Blender node editor. A mix of Vorinoi and noise maps were used to give it its texture. Particle systems were also used for the bubbles and condensation

Bunker Scene

Get in touch at pilgrimhoward@gmail.com